Many apps are written entirely in non-native code (e.g. We anticipate that for most developers, the move to 64-bit should be straightforward. This requirement means that apps with 32-bit native code will need to have an additional 64-bit version as well. Play will continue to deliver apps to 32-bit devices. We are not making changes to our policy on 32-bit support.
Extensions: Google Play will continue to accept 32-bit only updates to existing games that use the following SDKs:.
Today we’re providing more detailed information and timelines to make it as easy as possible to transition in 2019. We’ve supported 64-bit CPUs since Android 5.0 Lollipop and in 2017 we first announced that apps using native code must provide a 64-bit version (in addition to the 32-bit version). We want to help you get ready and know you need time to plan. Adding a 64-bit version of your app provides performance improvements, makes way for future innovation, and sets you up for devices with 64-bit only hardware. Posted by Vlad Radu, Product Manager, Play and Diana Wong, Product Manager, AndroidĦ4-bit CPUs deliver faster, richer experiences for your users.