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Crysis destroy tanks nothing happens
Crysis destroy tanks nothing happens










crysis destroy tanks nothing happens

All the while, the game's dynamic mission system is in action. Then, with the skies nicely cleared of jam, the Strogg call in a giant mining laser which blows the doors off Center Parcs -then they all rush in and have a massive scrap inside. The Strogg must capture a nearby village and plant plasma bombs on the GDF jamming tower. In fact, Splash Damage found it difficult to come up with scenarios in which the Strogg have to attack rather than defend, primarily because of the Strogg's orbiting death rays making it a bit of a pushover for them, story wise at least.Īrk is divided into territories, each of which are initially controlled by the GDF with the exception of the Strogg's heavily fortified base. The whole thing also looks a bit like Center Parcs, or perhaps the Eden Project - apart from the smouldering hole in one side. In Ark, this seed-vault has been repurposed to study Strogg technology, and after an attempt to blow it up from orbit revealed that the true research was being conducted underground, the alien invaders are forced to destroy it from the inside. Quake Wars, meanwhile, has two clearly different armies, Strogg and GDF, with starkly different abilities and completely opposing objectives. The inevitable contender, and a comparison which the game will never shake off - Battlefield 2142 - sees two equal and opposing forces carrying out equal objectives on implicitly symmetrical battlegrounds. Instead, it's all to do with asymmetry, a word which Splash Damage would fellate if such a gesture were possible. I say maps, but it's unfair to call them that - from mission to mission, you'll lie doing more than just capturing control points on differing landscapes. It was a project no doubt designed by a committee who just wanted to do something really, really cool with a lot of spare cash the Norwegian government had lying around - but it's a real-life project which inspired one of Enemy Territory: Quake IVors'maps, aptly entitled Ark. Inside of this icy tomb, a collaboration of countries from around the world will place the seeds of all known varieties of every crop on the planet, like a modern-day Noah's Ark (albeit with a botanic twist), in an effort to preserve them should everything else perish in the flames of radioactive hell. There's An Arctic island just off the coast of Norway, currently being hollowed out to create a massive underground vault capable of surviving any gloljal catastrophe - be that intercontinental nuclear warfare, or just a really big rock falling from the sky.












Crysis destroy tanks nothing happens